ABERDEEN SHANG
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VSFX755 ​Procedural 3D & Shader Programming​

CLASS BLOG

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C: debris procedural primitive

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​C++: side-mask pattern node

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OSL: renderman moom shading 

  • MY CHANNEL
  • Personal Projects
  • GAME REEL
  • Blogs
    • Mentor Project
    • MatchtoLive
    • VSFX 755 Class Blog >
      • C: debris procedural primitive
      • C++: side-mask pattern node
      • OSL: renderman moom shading
  • Other Art Works
  • About
  • Award