Currently work at Sanzaru, an AR/VR studio at Meta on game Asgard Wrath 2
Previously Worked on game SMITE(UE3/Cascade), and game Rogue Company(UE4/Cascade) at Hi-Rez Studios. Had internship at Epic Games on special project team for 3 months. Proficient in Houdini and Embergen dynamics, and familiar with dynamic effects in Houdini / Houdini to Unreal HDA workflow. Specialties: UE3/UE4, Cascade/Niagara particles, Materials, and Blueprints Visual effects using Houdini, Embergen Modeling in Houdini (Procedural) and Maya Compositing in NukeX Textures making in Photoshop, After Effects, Substance Designer |
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