ABERDEEN SHANG
  • REEL
  • Houdini / Maya
  • UE4
  • Other VFX PROJECT
  • Blogs
    • Mentor Project
    • MatchtoLive
    • VSFX 755 Class Blog >
      • C: debris procedural primitive
      • C++: side-mask pattern node
      • OSL: renderman moom shading
  • Other Art Works
  • About
  • Award
Aberdeen Shang
FX & Tech Artist
Houdini Procedural Artist

aberdeenshang@gmail.com
​+1 912-257-3916
aberdeen_shang_fx_tech_artist_resume.pdf
File Size: 943 kb
File Type: pdf
Download File

This is Aberdeen (Zishan Shang), an FX Artist, Tech Artist / Procedural Artist. Familiar with dynamic effects in Houdini / Houdini to Unreal HDA workflow.
Currently, study at SCAD in Visual Effects MFA Programme (GPA 4.0). Expect to graduate in March 2020.
Software: Houdini / Unreal Engine 4 / NukeX / Maya / AE
Render Engine: Mantra / Arnold / Renderman / Redshift
Scripting: Vex / Python / Mel / OSL
Picture

    Contact Me

Submit

AWARDS
GridMarkets Scholarship 2018
My Houdini project "Nocturne" won third place.
With my affection to piano, I built a piano and used the expression in Houdini to achieve all the movements of the keys. Chopin is one of my favorite composers, so I chose to make the animation match Chopin’s Nocturne No.2 in E Flat, Op.9 No.2 perfectly. It was a very fun project. I enjoyed it a lot. 
International Short Film Festival Jinhui Reward
My script "Lanxi "won Excellent Script
EXPERIENCE
Epic Games (Larkspur / CA)
Tech Artist Intern

09 / 2019 - 12 / 2019
Worked with Special Project team on the project for GDC 2020: create HDA tools, understand Houdini to Unreal Engine workflow.
- Created Vine Generating HDA Tool;
- Created structures by using Houdini Dynamic Particle System;
- Created City Generating HDA Tool;

The Mill - SCAD  (Savannah / GA)
Collaborative Mentorship Class
09 / 2018 - 11 / 2018
This project is mentored by The Mill. The goal is to integrate computer generated vehicles and particle effects into a live action plate. - Worked with other three teammates together on an adventure of a miniature Twizy car in a kitchen; - Responsibility: RBD Simulation; FX Look Dev, Lightning and Compositing;

Canxing Productions (Shanghai / China)
Production Assistant Intern
09 / 2015 - 04 / 2016
-Participated in the television show The Voice of China Season 5

iQiYi, Co, Ltd (Beijing / China)
Production Assistant & New Media Editor Intern
09 / 2014 - 04 / 2015
-Participated in the business negotiation and daily operation of iQiYi film channel
education
Visual Effects
09 / 2017 – 11 / 2019
Savannah College of Art and Design
Sound Design // Film & Television
09 / 2016 – 09 / 2017
Savannah College of Art and Design 
Bachelor of Agriculture
09 / 2011 – 07 / 2015
Beijing Forestry University
iNTERESTS
Photography || Scoring || Piano
SKILLS
3D Software
Houdini / NukeX / Maya
Render Engine
Mantra / Arnold / Renderman / Redshift
Programming
Vex / Python / Hscript / Mel / OSL / Rib
2D Software
Photoshop / After Effects / Premiere / Davinvchi / Final Cut Pro/ Avid
Sound Editing
​Protools / Sibelius 
LANGUAGES
English || Chinese
  • REEL
  • Houdini / Maya
  • UE4
  • Other VFX PROJECT
  • Blogs
    • Mentor Project
    • MatchtoLive
    • VSFX 755 Class Blog >
      • C: debris procedural primitive
      • C++: side-mask pattern node
      • OSL: renderman moom shading
  • Other Art Works
  • About
  • Award